Project Information#

Prerequisites#

  • nerdctl with BuildKit support.

  • GPU passthrough configured when building Vulkan-enabled images.

Installation#

  1. Clone the repo:

    git clone --recurse-submodules https://github.com/Kataglyphis/Kataglyphis-ContainerHub.git
    

Tests#

Current automated validation in this repository is documentation-focused:

  • GitHub Actions runs the docs workflow and checks the generated version snapshot with python3 docs/scripts/sync_versions.py --check.

  • Local container validation is currently documented as targeted smoke builds in docs/linux-build-basics.md and docs/linux-cross-builds.md.

  • The wrapper-smoke target in Dockerfile.package provides cheap packaging validation before publish.

  • build-cross-chain.sh --verify-chain performs a dry-run stale-check of the entire cross chain against registry digests without building anything.

  • verify-cross-chain.sh provides the same staleness check as a standalone script with a lighter footprint. Both use the shared chain-verify.sh module.

  • cross_stage_validate_graph() (in stage-defs.sh) runs automatically before every build to check internal stage graph consistency (parent references, cycle detection).

  • build-cross-chain.sh --describe-chain prints the full stage graph with tag names and parent chains.

  • verify-artifact-copy-parity.sh checks that the artifact COPY lists in Dockerfile.package are consistent.

  • verify-critical-fixes.sh validates the five critical fixes documented in AGENTS.md.

  • build-cross-chain.sh --dry-run prints all build commands without executing them, useful for auditing the stage transitions.

  • There is not yet a single end-to-end CI workflow that builds every Linux, accelerator, and Windows image variant on each change.

Windows Image Chain#

Windows Container builds run on windows/amd64 only and produce a single published tag (ghcr.io/kataglyphis/kataglyphis_beschleuniger:winamd64) on windows/servercore:ltsc2025. The lane uses Stevedore’s bundled docker.exe for both builds and runs (nerdctl build has broken DNS in BuildKit on Windows, and nerdctl run fails without the Windows CNI nat plugin; docker.exe run --isolation process works and exposes the host’s full CPU count). See docs/windows-builds.md for the full build commands and prerequisites.

Stage chain (each FROM the previous stage’s local tag):

Stage

Dockerfile

Produces

Contents

1

windows/Dockerfile.base

local/kataglyphis:windows-base

VS Build Tools 18 (ClangCL toolset), Scoop (LLVM 22, Rust, Flutter, Vulkan SDK, WiX 4), Git, Python bootstrapping, versions.env

2

docker tag of base (CPU) or windows/Dockerfile.nvidia (GPU)

local/kataglyphis:windows-sdk

CPU lane simply re-tags windows-base (the former Dockerfile.sdk no-op shim was removed); GPU lane builds the NVIDIA layer (CUDA 13.3 + cuDNN 9.25 + optional TensorRT 11.2.1.2). windows/build.ps1 [-Gpu] picks the variant — both produce the windows-sdk tag.

3

windows/Dockerfile.toolchain-builder (+ run+commit)

local/kataglyphis:windows-toolchain

CPython 3.14 source-built with ClangCL via build-toolchain-all.ps1 (PCbuild\build.bat)

4

windows/Dockerfile.media-merge-builder (+ per-branch media builders)

local/kataglyphis:windows-media

AI/media stack: ONNX Runtime 1.27.0, ONNX GenAI 0.14.0, OpenCV 5.x, LiteRT 2.1.6, LiteRT-LM 0.13.1, TVM 0.25.0, FFmpeg master (--enable-libonnxruntime; DNN filters ship with the backend, no separate --enable-dnn), GStreamer 1.29.2 — all source-built with Ninja/clang-cl in dependency order

5

windows/Dockerfile

ghcr.io/kataglyphis/kataglyphis_beschleuniger:winamd64

Final developer image (VsDevCmd entrypoint, HEALTHCHECK, smoke-test script)

Container validation uses windows/scripts/smoke-test-container.ps1 (22 test categories; its assertion harness lives in windows/scripts/modules/WindowsSmokeTest.Common.psm1) and the Docker HEALTHCHECK defined in windows/scripts/healthcheck.ps1.

The smoke test validates (1) build tools, (2) Python 3.14, (3) Rust, (4) LLVM/Clang+Flutter+WiX, (5) VS Build Tools, (6) Vulkan SDK, (7) CUDA+cuDNN (skippable), (8) ONNX Runtime, (9) ONNX GenAI, (10) OpenCV 5, (11) GStreamer, (12) LiteRT, (13) LiteRT-LM, (14) compiler smoke, (15) CMake+Ninja+clang-cl integration, (16) MSBuild+ClangCL, (17) TVM (source-built), (18) FFmpeg (source-built with DNN/ONNX).

Roadmap#

  • Keep the current multi-platform Linux build path working while expanding the amd64-hosted cross artifact lane.

  • Improve validation coverage for Linux sequential, cross, NVIDIA, AMD, and runtime packaging flows.

  • Continue tightening documentation so the source docs and generated site stay aligned with the Dockerfiles and helper scripts.

Troubleshooting#

Caching is weird or files cannot be found#

Symptom: caching is weird or files cannot be found.

Solution: If sccache is interfering with builds, unset the wrapper:

RUSTC_WRAPPER=

No space left on this device#

Symptom: no space left on this device.

Solution:

  • Prefer workspace-relative output directories like logs/ and out/ for large build artifacts.

  • The runtime packaging helpers already avoid /tmp by default and use ${XDG_CACHE_HOME:-$HOME/.cache}/opencode/runtime-build-contexts for temporary local stage handoff.

  • The main Linux Dockerfiles also use Dockerfile-specific ignore files so repo-root Linux builds do not keep re-sending linux/webserver/ through unrelated build contexts.

  • Keep exported repair trees such as out/runtime-repair-* out of later Docker build contexts too, or routine retries will spend minutes re-uploading them.

  • Clean old local images, caches, and exported rootfs artifacts if repeated BuildKit runs fill the disk.

Local runtime images try to pull from a registry#

Symptom: a local runtime rebuild tries to resolve docker.io/library/opencode-local:* remotely, or localhost/* is treated like a real registry and fails with connect: connection refused.

Solution:

  • On this host, do not rely on plain local image tags as reusable FROM sources for the runtime packaging chain.

  • Keep the helper default local-context handoff for base -> package -> torch, and for saved runtime artifact images pass ARTIFACT_CONTEXT_ROOT=... with ARTIFACT_CONTEXT_MODE=oci instead of expecting FROM opencode-local:* to stay local. The helper still runs the Torch stage natively on linux/<arch> so the final runtime image includes /opt/venv. In cross mode, the media artifact lane now also makes a best-effort riscv64 app wheelhouse on the amd64 host for the locked torch, torchvision, and opencv-python git-source dependencies used by Kataglyphis-Orchestr-ANT-ion, and the native Torch install keeps the upstream uv.lock when present so it can reuse those local wheels before falling back to source builds. If a reused cross artifact has an empty /opt/wheels the Torch install step now keeps the packages that uv sync already resolved instead of trying to install a literal /opt/wheels/*.whl glob. The foreign-arch package stage must keep /usr/bin/clang wired to the copied target-native /usr/local/llvm-target/bin/clang while prioritizing the custom /opt/gcc-16.2.0 as the default system native compiler, rather than falling back to distro /usr/local/llvm-22.

  • docs/linux-cross-builds.md documents the verified mixed OCI artifact + plain rootfs base workaround.

Rebuilt SDK artifact still reports old clang#

Symptom: a rebuilt arm64 or riscv64 SDK artifact still reports an older clang version under /opt/llvm-target even though the repository pin was updated.

Solution:

  • linux/Dockerfile.sdk forwards the checked-in LLVM_RELEASE into the target-clang step so that build does not inherit a stale LLVM_RELEASE environment variable from an older cross-compiler-amd64 base image.

  • Rebuild the SDK artifact after updating or selecting the desired compiler base image.

buildctl or ctr permission denied in rootless troubleshooting#

Symptom: buildctl du --verbose fails with dial unix /run/buildkit/buildkitd.sock: connect: permission denied, or ctr images export cannot access /run/containerd/containerd.sock.

Solution:

  • Some rootless setups expose nerdctl but not the raw BuildKit or containerd sockets.

  • Use nerdctl save, nerdctl create, and nerdctl export for local image export and inspection on this host.

  • Prefer the checked-in runtime helpers over manual rebuild loops when validating or publishing the cross runtime path.

  • Fall back to regular disk usage checks and nerdctl cleanup commands when buildctl or ctr socket access is unavailable.

Slow build-time downloads in rootless nerdctl/BuildKit#

Symptom: A RUN step that downloads a large source tree is extremely slow. The worst offender is the LLVM git fetch in linux/scripts/02-toolchain/build-clang.sh (and linux/scripts/02-toolchain/llvm.sh) during the cross-compiler/SDK builds.

Cause: Rootless BuildKit defaults to --oci-worker-net=bridge, so every in-build git/curl/wget is routed through the user-space rootless bridge/slirp path. Registry mirrors do not help here because this is not an image pull.

Solution (already applied on this host):

  • Switch the rootless BuildKit OCI worker to host networking with a systemd drop-in at ~/.config/systemd/user/buildkit.service.d/override.conf:

    [Service]
    ExecStart=
    ExecStart="/usr/local/bin/containerd-rootless-setuptool.sh" nsenter -- buildkitd --oci-worker=true --oci-worker-rootless=true --containerd-worker=false --oci-worker-net=host --allow-insecure-entitlement network.host
    
  • Make rootless containerd networking explicit and fast with ~/.config/systemd/user/containerd.service.d/override.conf:

    [Service]
    Environment=CONTAINERD_ROOTLESS_ROOTLESSKIT_NET=slirp4netns
    Environment=CONTAINERD_ROOTLESS_ROOTLESSKIT_MTU=65520
    Environment=CONTAINERD_ROOTLESS_ROOTLESSKIT_DETACH_NETNS=true
    Environment=CONTAINERD_ROOTLESS_ROOTLESSKIT_PORT_DRIVER=builtin
    
  • Mirror Docker Hub image pulls (only helps FROM ..., not in-build downloads) via ~/.config/containerd/certs.d/docker.io/hosts.toml (referenced by hosts_dir in ~/.config/nerdctl/nerdctl.toml) and ~/.config/buildkit/buildkitd.toml.

  • Apply changes with:

    systemctl --user daemon-reload
    systemctl --user restart containerd buildkit
    
  • With --oci-worker-net=host set, plain nerdctl build already uses host networking; you do not need to pass --network host.

  • For repeated LLVM rebuilds, the host-net change is the main lever. For an even bigger win, cache the LLVM source on the host instead of re-fetching it every build.

Local runtime artifacts: OCI layouts, rootfs, and disk usage#

When feeding locally saved runtime artifacts back into later builds:

  • Keep .dockerignore excluding out/local-oci, out/local-android-dir, out/linux-sdk, out/linux-runtime, and out/runtime-repair-* so exported OCI layouts and rootfs trees do not get sent back as a later build context.

  • Prefer saved OCI layouts such as out/local-oci/android/<arch> for foreign-architecture runtime packaging. The plain directory exports under out/local-android-dir/<arch> are much larger, and an earlier OCI-to-directory conversion dropped /usr/local/lib/onnxruntime-cpu.

  • On this host, the verified local runtime path mixes context types: the heavy runtime_artifact input comes from an oci-layout://... context, while the intermediate runtime_base handoff stays a plain rootfs directory because one build still fails when it consumes two named OCI image contexts at once.

  • readlink -f on symlinks inside out/linux-runtime/*/rootfs resolves absolute links against the host root, so use plain readlink or validate from inside the built image when checking /usr/bin/cc, /usr/bin/clang, /etc/alternatives/cc, and /etc/alternatives/clang.

  • Local BuildKit and containerd stores can still grow very large during repeated runtime rebuilds, so prune old images and exported artifacts if disk pressure returns.

Terminal Freeze or Slowness During Large/Interactive Rebuilds#

Symptom: Running long interactive nerdctl build loops in the foreground causes the terminal to freeze, lag, or experience extremely slow download rates with direct terminal stdout.

Cause: High-volume stdout stream pipelines from concurrent apt or source fetch downloads (under QEMU/binfmt or native compilation) can overwhelm terminal buffers and choke build execution.

Solution: Always build each stage independently and non-interactively in the background using a decoupled session (e.g., setsid bash -c "nerdctl build ... > stage-build.log 2>&1" & disown) and poll/inspect progress via file-based tail, grep, or pgrep checks. This guarantees that direct console rendering does not throttle execution threads.

Contributing#

  1. Fork the project.

  2. Create a feature branch (git checkout -b feature/my-change).

  3. Make your changes. If modifying build scripts or Dockerfiles, run python3 docs/scripts/sync_versions.py --check to verify version consistency.

  4. Commit your changes — the pre-commit hook (.githooks/pre-commit) runs version-staleness checks and shell syntax validation.

  5. Push and open a pull request.

License#

This project’s own code is licensed under the MIT License — see the LICENSE file at the repository root. Every source file carries a matching SPDX-License-Identifier: MIT header, and the published container images declare org.opencontainers.image.licenses="MIT".

Until 2026-08-07 the source headers and two of the three image labels said Apache-2.0 while LICENSE said MIT. That contradiction is resolved in favour of MIT throughout; nothing about the terms was ever intended to differ from LICENSE.

Bundled upstream software keeps its own terms — see Third-Party Licenses. Note in particular that linux/webserver/dist/assets/NOTICES is a generated third-party notices bundle: the licenses in it belong to those projects and are deliberately left untouched.

Contact#

Jonas Heinle - @Cataglyphis_ - jonasheinle@googlemail.com

Project Link: Kataglyphis/Kataglyphis-ContainerHub

Acknowledgements#

Thanks for free 3D models:

Literature#

Some very helpful literature, tutorials, etc.